--[[-- Commands Module - Reports
    - Adds a commands that allow players to report other players
    @commands Reports
]]

local Roles = require 'expcore.roles' --- @dep expcore.roles
local Commands = require 'expcore.commands' --- @dep expcore.commands
local Reports = require 'modules.control.reports' --- @dep modules.control.reports
local format_chat_player_name = _C.format_chat_player_name--- @dep expcore.common
require 'config.expcore.command_general_parse'

--- Reports a player and notifies moderators
-- @command report
-- @tparam LuaPlayer player the player to report, some players are immune
-- @tparam string reason the reason the player is being reported
Commands.new_command('report','Reports a player and notifies moderators')
:add_param('player',false,function(input,player,reject)
    input = Commands.parse('player',input,player,reject)
    if not input then return end
    if Roles.player_has_flag(input,'report-immune') then
        return reject{'expcom-report.player-immune'}
    else
        return input
    end
end)
:add_param('reason',false)
:add_alias('report-player')
:enable_auto_concat()
:register(function(player,action_player,reason,raw)
    local action_player_name_color = format_chat_player_name(action_player)
    local by_player_name_color = format_chat_player_name(player)
    if Reports.report_player(action_player,player.name,reason) then
        game.print{'expcom-report.non-admin',action_player_name_color,reason}
        Roles.print_to_roles_higher('Trainee',{'expcom-report.admin',action_player_name_color,by_player_name_color,reason})
    else
        return Commands.error{'expcom-report.already-reported'}
    end
end)

--- Gets a list of all reports that a player has on them. If no player then lists all players and the number of reports on them.
-- @command get-reports
-- @tparam LuaPlayer player the player to get the report for
Commands.new_command('get-reports','Gets a list of all reports that a player has on them. If no player then lists all players and the number of reports on them.')
:add_param('player',true,'player')
:add_alias('reports','list-reports')
:register(function(player,action_player,raw)
    if action_player then
        local reports = Reports.get_reports(action_player)
        local action_player_name_color = format_chat_player_name(action_player)
        Commands.print{'expcom-report.player-report-title',action_player_name_color}
        for player_name,reason in pairs(reports) do
            local by_player_name_color = format_chat_player_name(player_name)
            Commands.print{'expcom-report.list',by_player_name_color,reason}
        end
    else
        local user_reports = Reports.user_reports
        Commands.print{'expcom-report.player-count-title'}
        for player_name,reports in pairs(user_reports) do
            local player_name_color = format_chat_player_name(player_name)
            local report_count = Reports.count_reports(player_name)
            Commands.print{'expcom-report.list',player_name_color,report_count}
        end
    end
end)

--- Clears all reports from a player or just the report from one player.
-- @command clear-reports
-- @tparam LuaPlayer player the player to clear the report(s) from
-- @tparam[opt=all] LuaPlayer from-player remove only the report made by this player
Commands.new_command('clear-reports','Clears all reports from a player or just the report from one player.')
:add_param('player',false,'player')
:add_param('from-player',true,'player')
:register(function(player,action_player,from_player,raw)
    if from_player then
        if not Reports.remove_report(action_player,from_player.name,player.name) then
            return Commands.error{'expcom-report.not-reported'}
        end
    else
        if not Reports.remove_all(action_player,player.name) then
            return Commands.error{'expcom-report.not-reported'}
        end
    end
    local action_player_name_color = format_chat_player_name(action_player)
    local by_player_name_color = format_chat_player_name(player)
    game.print{'expcom-report.removed',action_player_name_color,by_player_name_color}
end)